Objective: Eliminate enemy units or control more tiles when no moves remain.
Units: Each team has 3 units — Blade ⚔️, Bolt ⚡, and Guard 🛡️ — with a rock-paper-scissors dynamic. Blade beats Bolt, Bolt beats Guard, Guard beats Blade. Same type = both destroyed.
Turns: Click one of your units to select it, then click an adjacent tile (up/down/left/right) to move. Moving onto an enemy unit triggers combat. Tiles you move onto become your territory.
Blocked tiles (✕) can't be entered. The map is seeded randomly each game with 2–3 blocked tiles for variety.
Win: Eliminate all enemy units, or hold more territory + units when a team has no valid moves.